{
  "data": {
    "Dash_Base": {
      "description": [
        {
          "text": "Kastar dig en ",
          "color": "$text"
        },
        {
          "text": "distans",
          "color": "$distance"
        },
        {
          "text": " i riktningen du tittar!\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "distance"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "distance"
      ]
    },
    "Dash_Damage": {
      "description": [
        {
          "text": "Förvandlar din Dash till en projektil, sodass du jedem Mob, den du triffst, einen Prozentsatz deines ",
          "color": "$text"
        },
        {
          "text": "fysisk skada",
          "color": "$damage"
        },
        {
          "text": " zufügst.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "distance",
        "damage"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "distance",
        "damage"
      ]
    },
    "Dash_Warp": {
      "description": [
        {
          "text": "Schieße einen ",
          "color": "$text"
        },
        {
          "text": "magischen Pfeil",
          "color": "$force"
        },
        {
          "text": ", der dich ",
          "color": "$text"
        },
        {
          "text": "beim Aufprall",
          "color": "$name"
        },
        {
          "text": " an seinen Standort teleportiert",
          "color": "$text"
        },
        {
          "text": ".\nWenn du einen Mob oder anderen Spieler triffst, tauschst du die Plätze mit ihnen",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "force"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "force"
      ]
    },
    "Execute_Base": {
      "description": [
        {
          "text": "Orsakar ",
          "color": "$text"
        },
        {
          "text": "einen Prozentsatz",
          "color": "$damage"
        },
        {
          "text": " der gesamten Trefferpunkte des Ziels als ",
          "color": "$text"
        },
        {
          "text": "skada",
          "color": "$damage"
        },
        {
          "text": " bei deinem nächsten Treffer.\n\n",
          "color": "$text"
        },
        {
          "text": "⊗ Nächster-Treffer-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "duration",
        "damage"
      ],
      "next": [
        "cooldown",
        "duration",
        "damage"
      ]
    },
    "Farmer_Base": {
      "description": [
        {
          "text": "Ökar die Wachstumsgeschwindigkeit von Pflanzen in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " mit einer ",
          "color": "$text"
        },
        {
          "text": "Verzögerung",
          "color": "$delay"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "Bauer-Ziele:\n",
          "color": "$text"
        },
        {
          "text": " • Samen\n",
          "color": "$text"
        },
        {
          "text": " • Kartoffeln\n",
          "color": "$text"
        },
        {
          "text": " • Karotten (PAG)\n",
          "color": "$text"
        },
        {
          "text": " • Rote Bete\n",
          "color": "$text"
        },
        {
          "text": " • Flachssamen\n\n",
          "color": "$text"
        },
        {
          "text": "● Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ],
      "next": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ]
    },
    "Farmer_Animal": {
      "description": [
        {
          "text": "Ändert den Bauern, sodass er auch ",
          "color": "$text"
        },
        {
          "text": "Babytiere",
          "color": "$baby"
        },
        {
          "text": " zum Wachsen anregt! (pog)\n",
          "color": "$text"
        },
        {
          "text": "Dies geschieht mit einer ",
          "color": "$text"
        },
        {
          "text": "Verzögerung",
          "color": "$delay"
        },
        {
          "text": " in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " um dich herum.\n\n",
          "color": "$text"
        },
        {
          "text": "Viehzüchter-Ziele umfassen alle Basis-Ziele, plus:\n",
          "color": "$text"
        },
        {
          "text": " • Babytiere\n",
          "color": "$text"
        },
        {
          "text": " • Babydorfbewohner\n\n",
          "color": "$text"
        },
        {
          "text": "● Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical",
        "chance"
      ],
      "next": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical",
        "chance"
      ]
    },
    "Farmer_Cactus": {
      "description": [
        {
          "text": "Ökar die Wachstumsgeschwindigkeit von Pflanzen in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " mit einer ",
          "color": "$text"
        },
        {
          "text": "Verzögerung",
          "color": "$delay"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "Gärtner-Ziele umfassen alle Basis-Ziele, plus:\n",
          "color": "$text"
        },
        {
          "text": " • Kaktus\n",
          "color": "$text"
        },
        {
          "text": " • Zuckerrohr\n",
          "color": "$text"
        },
        {
          "text": " • Netherwarze\n\n",
          "color": "$text"
        },
        {
          "text": "● Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ],
      "next": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ]
    },
    "Farmer_Melon": {
      "description": [
        {
          "text": "Ökar die Wachstumsgeschwindigkeit von Pflanzen in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " mit einer ",
          "color": "$text"
        },
        {
          "text": "Verzögerung",
          "color": "$delay"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "Kultivator-Ziele umfassen alle Basis-Ziele, plus:\n",
          "color": "$text"
        },
        {
          "text": " • Melone\n",
          "color": "$text"
        },
        {
          "text": " • Kürbisse\n\n",
          "color": "$text"
        },
        {
          "text": "● Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ],
      "next": [
        "manaCost",
        "delay",
        "rangeHorizontal",
        "rangeVertical"
      ]
    },
    "Ghost_Walk_Base": {
      "description": [
        {
          "text": "Macht dich für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " unsichtbar. Das Angreifen während des Geistergangs bricht den Effekt ab.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedDuration"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedDuration"
      ]
    },
    "Ghost_Walk_Spirit": {
      "description": [
        {
          "text": "Macht dich für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " unsichtbar. Angreifen, Blöcke abbauen oder Container öffnen während des ",
          "color": "$text"
        },
        {
          "text": "Geisterwandelns",
          "color": "$name"
        },
        {
          "text": " bricht den Effekt ab.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedDuration"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedDuration"
      ]
    },
    "Heal_Base": {
      "description": [
        {
          "text": "Helar dig med ",
          "color": "$text"
        },
        {
          "text": "hälsa",
          "color": "$heal"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "heal"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "heal"
      ]
    },
    "Heal_Cleanse": {
      "description": [
        {
          "text": "Ändert Heilung zu Reinigung, die alle negativen Effekte von dir entfernt.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost"
      ],
      "next": [
        "cooldown",
        "manaCost"
      ]
    },
    "Heal_Group": {
      "description": [
        {
          "text": "Ermöglicht deiner Heilung, alle Mitglieder deiner Gewölbe-Gruppe zu betreffen.\n\nGruppenmitglieder innerhalb des Heil-",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$heal"
        },
        {
          "text": " werden um den vollen Betrag an ",
          "color": "$text"
        },
        {
          "text": "hälsa",
          "color": "$heal"
        },
        {
          "text": " geheilt, während jene außerhalb des radie die Hälfte der ",
          "color": "$text"
        },
        {
          "text": "Trefferpunkte",
          "color": "$heal"
        },
        {
          "text": " erhalten.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "heal",
        "adjustedRadius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "heal",
        "adjustedRadius"
      ]
    },
    "Hunter_Base": {
      "description": [
        {
          "text": "Hebt alle",
          "color": "$text"
        },
        {
          "text": " POIs",
          "color": "$qhighlight"
        },
        {
          "text": " in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " hervor.\n\n",
          "color": "$text"
        },
        {
          "text": "POIs umfassen ",
          "color": "$text"
        },
        {
          "text": "alle Truhen",
          "color": "$chance"
        },
        {
          "text": ", ",
          "color": "$text"
        },
        {
          "text": "Münzen",
          "color": "$chance"
        },
        {
          "text": ", ",
          "color": "$text"
        },
        {
          "text": "Götteraltäre",
          "color": "$chance"
        },
        {
          "text": " und ",
          "color": "$text"
        },
        {
          "text": "Zielpunkte",
          "color": "$chance"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius"
      ]
    },
    "Hunter_Blocks": {
      "description": [
        {
          "text": "Ändert den Jäger, sodass er stattdessen Ziele in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " anzeigt.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Wooden": {
      "description": [
        {
          "text": "Ändert den Jäger, sodass er stattdessen Holztruhen in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " anzeigt.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Gilded": {
      "description": [
        {
          "text": "Ändert den Jäger, sodass er stattdessen Vergoldete Truhen in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " anzeigt.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Living": {
      "description": [
        {
          "text": "Ändert den Jäger, sodass er stattdessen Lebende Truhen in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " anzeigt.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Ornate": {
      "description": [
        {
          "text": "Ändert den Jäger, sodass er stattdessen Verzierte Truhen in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " anzeigt.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Hunter_Coins": {
      "description": [
        {
          "text": "Ändert den Jäger, sodass er stattdessen Münzhaufen in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " anzeigt.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "duration",
        "radius"
      ]
    },
    "Shield_Bash": {
      "description": [
        {
          "text": "Stürme nach vorn und schlage mobs mit deinem Schild, verursache ",
          "color": "$text"
        },
        {
          "text": "Blockchance-skada",
          "color": "$damage"
        },
        {
          "text": " in einem ",
          "color": "$text"
        },
        {
          "text": "Kegel",
          "color": "$radius"
        },
        {
          "text": " vor dir mit ",
          "color": "$text"
        },
        {
          "text": "Rückstoß",
          "color": "$knockback"
        },
        {
          "text": ". Hat eine Chance, getroffene Feinde zu ",
          "color": "$text"
        },
        {
          "text": "betäuben",
          "color": "$stunChance"
        },
        {
          "text": ".",
          "color": "$text"
        },
        {
          "text": "\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "cooldown",
        "damage",
        "adjustedRadius",
        "knockback",
        "stunChance"
      ],
      "next": [
        "manaCost",
        "cooldown",
        "damage",
        "adjustedRadius",
        "knockback",
        "stunChance"
      ]
    },
    "Mana_Shield_Base": {
      "description": [
        {
          "text": "Gewährt eine ",
          "color": "$text"
        },
        {
          "text": "Schutzbarriere",
          "color": "$absorb"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "begrenzte Zeit",
          "color": "$duration"
        },
        {
          "text": ", die allen eingehenden skada absorbiert, bis der Schild erschöpft ist oder die Zeit abläuft.",
          "color": "$text"
        },
        {
          "text": "\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga",
          "color": "$castType"
        }
      ],
      "current": [
        "manaCost",
        "cooldown",
        "healthPoints"
      ],
      "next": [
        "manaCost",
        "cooldown",
        "healthPoints"
      ]
    },
    "Mana_Barrier": {
      "description": [
        {
          "text": "Beschwöre einen magischen ",
          "color": "$text"
        },
        {
          "text": "Manawürfel",
          "color": "$absorb"
        },
        {
          "text": " um dich für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": ". mobs können diese ",
          "color": "$text"
        },
        {
          "text": "Blöcke",
          "color": "$absorb"
        },
        {
          "text": " nicht durchdringen, aber du schon!",
          "color": "$text"
        },
        {
          "text": "\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga",
          "color": "$castType"
        }
      ],
      "current": [
        "duration",
        "manaCost",
        "cooldown",
        "adjustedRadius"
      ],
      "next": [
        "duration",
        "manaCost",
        "cooldown",
        "adjustedRadius"
      ]
    },
    "Retribution_Base": {
      "description": [
        {
          "text": "Gibt dir einen Manaschild, der ",
          "color": "$text"
        },
        {
          "text": "einen Prozentsatz",
          "color": "$absorb"
        },
        {
          "text": " des eingehenden skadas auf deinen ",
          "color": "$text"
        },
        {
          "text": "Manapool",
          "color": "$manaCost"
        },
        {
          "text": " umleitet.\n\n",
          "color": "$text"
        },
        {
          "text": "Nach dem Absorbieren von skada wird der skada deines nächsten Angriffs um ",
          "color": "$text"
        },
        {
          "text": "einen Prozentsatz des absorbierten skadas",
          "color": "$damage"
        },
        {
          "text": " erhöht und allen mobs in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " um dein Ziel zugefügt.\n\n",
          "color": "$text"
        },
        {
          "text": "◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "thornsDamage",
        "manaCost",
        "cooldown"
      ],
      "next": [
        "thornsDamage",
        "manaCost",
        "cooldown"
      ]
    },
    "Mana_Shield_Retribution": {
      "description": [
        {
          "text": "Gibt dir eine mächtige Vergeltungsaura. Bei Aktivierung baut jeder eingehende skada von mobs ",
          "color": "$text"
        },
        {
          "text": "Vergeltungsstapel",
          "color": "$qhighlight"
        },
        {
          "text": " auf, und wenn die Aura ",
          "color": "$text"
        },
        {
          "text": "abläuft",
          "color": "$duration"
        },
        {
          "text": ", entfesselt sie eine mächtige Explosion in einem kugelförmigen ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": ", die ",
          "color": "$text"
        },
        {
          "text": "Dornenschaden pro Stapel",
          "color": "$thornsDamage"
        },
        {
          "text": " an allen mobs um dich herum verursacht.",
          "color": "$text"
        },
        {
          "text": "\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "thornsDamage",
        "adjustedRadius",
        "manaCost",
        "cooldown"
      ],
      "next": [
        "thornsDamage",
        "adjustedRadius",
        "manaCost",
        "cooldown"
      ]
    },
    "Mana_Shield_Implode": {
      "description": [
        {
          "text": "Entzieht dein gesamtes Mana und verursacht skada in Höhe eines ",
          "color": "$text"
        },
        {
          "text": "Prozentsatzes",
          "color": "$damage"
        },
        {
          "text": " des entzogenen Manas an allen Feinden in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "manaDamage",
        "adjustedRadius",
        "cooldown"
      ],
      "next": [
        "manaDamage",
        "adjustedRadius",
        "cooldown"
      ]
    },
    "Mega_Jump_Base": {
      "description": [
        {
          "text": "Gibt dir die förmåga, einen ",
          "color": "$text"
        },
        {
          "text": "Megasprung",
          "color": "$range"
        },
        {
          "text": " in die Luft zu machen.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "rangeVertical"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "rangeVertical"
      ]
    },
    "Mega_Jump_Break_Down": {
      "description": [
        {
          "text": "Ändert den Megasprung zu einem Megabohrer! Anstatt dich in die Luft zu schleudern, bohrst du dich nach unten durch Blöcke.\n\n",
          "color": "$text"
        },
        {
          "text": "Diese förmåga funktioniert nicht in der Oberwelt.\n\n",
          "color": "$chance"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "rangeVertical",
        "radius"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "rangeVertical",
        "radius"
      ]
    },
    "Mega_Jump_Break_Up": {
      "description": [
        {
          "text": "Ändert deinen Megasprung, sodass er Blöcke zerbricht, in die du springst.\n\n",
          "color": "$text"
        },
        {
          "text": "Diese förmåga funktioniert nicht in der Oberwelt.\n\n",
          "color": "$chance"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "rangeVertical"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "rangeVertical"
      ]
    },
    "Nova_Base": {
      "description": [
        {
          "text": "Verursache einen Prozentsatz deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " um dich herum.\n",
          "color": "$text"
        },
        {
          "text": "Novas",
          "color": "$name"
        },
        {
          "text": " skada nimmt ab, je weiter das Ziel entfernt getroffen wird.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "ability_power"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "ability_power"
      ]
    },
    "Nova_Dot": {
      "description": [
        {
          "text": "Ändert Nova, sodass sie stattdessen einen Prozentsatz deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " durch ",
          "color": "$text"
        },
        {
          "text": "Gift",
          "color": "$poison"
        },
        {
          "text": " verursacht. Der skada wird über einen ",
          "color": "$text"
        },
        {
          "text": "Zeitraum",
          "color": "$duration"
        },
        {
          "text": " zugefügt.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "ability_power",
        "adjustedDuration"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "ability_power",
        "adjustedDuration"
      ]
    },
    "Nova_Slow": {
      "description": [
        {
          "text": "Ändert Nova, sodass sie mobs in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " um dich einfriert. Die mobs bleiben für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " eingefroren und erhalten dann ",
          "color": "$text"
        },
        {
          "text": "Unterkühlung",
          "color": "$slowness"
        },
        {
          "text": ", wodurch sie permanent ",
          "color": "$text"
        },
        {
          "text": "gekühlt",
          "color": "$chilled"
        },
        {
          "text": " werden und alle 3 Sekunden skada nehmen\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "adjustedDuration"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "adjustedDuration"
      ]
    },
    "Rampage_Base": {
      "description": [
        {
          "text": "Versetzt dich in einen Amoklauf und gewährt dir zusätzlichen ",
          "color": "$text"
        },
        {
          "text": "physischen skada",
          "color": "$damage"
        },
        {
          "text": " während aktiv.\n\n",
          "color": "$text"
        },
        {
          "text": "◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCostPerSecond",
        "damage"
      ],
      "next": [
        "cooldown",
        "manaCostPerSecond",
        "damage"
      ]
    },
    "Rampage_Chain": {
      "description": [
        {
          "text": "Ändert Amoklauf, sodass deine Angriffe einen ",
          "color": "$text"
        },
        {
          "text": "Ketteneffekt",
          "color": "$chains"
        },
        {
          "text": " erhalten und mehrere mobs über den ersten hinaus treffen, anstatt deinen skada zu erhöhen.\n\n",
          "color": "$text"
        },
        {
          "text": "◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCostPerSecond",
        "chains"
      ],
      "next": [
        "cooldown",
        "manaCostPerSecond",
        "chains"
      ]
    },
    "Rampage_Leech": {
      "description": [
        {
          "text": "Ändert Amoklauf, sodass du ",
          "color": "$text"
        },
        {
          "text": "Lebensraub",
          "color": "$leech"
        },
        {
          "text": " erhältst, anstatt deinen skada zu erhöhen.\n\n",
          "color": "$text"
        },
        {
          "text": "◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCostPerSecond",
        "leech"
      ],
      "next": [
        "cooldown",
        "manaCostPerSecond",
        "leech"
      ]
    },
    "Earthquake_Landmine": {
      "description": [
        {
          "text": "Beschwöre eine ",
          "color": "$text"
        },
        {
          "text": "Landmine",
          "color": "$name"
        },
        {
          "text": " an deiner Position, die in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " explodiert und skada basierend auf deinem ",
          "color": "$text"
        },
        {
          "text": "Angriffsschaden",
          "color": "$damage"
        },
        {
          "text": " verursacht und feindliche mobs ",
          "color": "$text"
        },
        {
          "text": "zurückstoßt",
          "color": "$knockback"
        },
        {
          "text": ", wenn ein Mob darauf tritt.\n\nLandminen können sich auch gegenseitig auslösen, indem sie im radie der anderen explodieren.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "damage",
        "adjustedRadius",
        "knockback"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "damage",
        "adjustedRadius",
        "knockback"
      ]
    },
    "Stonefall_Base": {
      "description": [
        {
          "text": "Reduziert ",
          "color": "$text"
        },
        {
          "text": "Fallschaden",
          "color": "$damage"
        },
        {
          "text": " beim Landen während ",
          "color": "$text"
        },
        {
          "text": "aktiv",
          "color": "$duration"
        },
        {
          "text": " und stößt",
          "color": "$radius"
        },
        {
          "text": " mobs in einem radie zurück",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "damageReduction",
        "adjustedRadius",
        "knockback",
        "adjustedDuration"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "damageReduction",
        "adjustedRadius",
        "knockback",
        "adjustedDuration"
      ]
    },
    "Stonefall_Cold": {
      "description": [
        {
          "text": "Reduziert ",
          "color": "$text"
        },
        {
          "text": "Fallschaden",
          "color": "$damage"
        },
        {
          "text": " beim Landen während ",
          "color": "$text"
        },
        {
          "text": "aktiv.\n",
          "color": "$duration"
        },
        {
          "text": "Kühlt",
          "color": "$chilled"
        },
        {
          "text": " und erschafft ",
          "color": "$text"
        },
        {
          "text": "Eisgefängnisse",
          "color": "$maxGlacialPrison"
        },
        {
          "text": " für mobs in einem radie.\n",
          "color": "$text"
        },
        {
          "text": "Der radie wird durch die Fallhöhe beeinflusst.",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "damageReduction",
        "maxGlacialPrison",
        "adjustedRadius",
        "freezeDuration",
        "adjustedDuration",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "damageReduction",
        "maxGlacialPrison",
        "adjustedRadius",
        "freezeDuration",
        "adjustedDuration",
        "cooldown",
        "manaCost"
      ]
    },
    "Stonefall_Snow": {
      "description": [
        {
          "text": "Reduziert ",
          "color": "$text"
        },
        {
          "text": "Fallschaden",
          "color": "$damage"
        },
        {
          "text": " beim Landen während ",
          "color": "$text"
        },
        {
          "text": "aktiv ",
          "color": "$duration"
        },
        {
          "text": "und verursacht skada basierend auf ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " an nahegelegenen mobs in einem radie.\nDer radie erhöht sich mit der Fallhöhe.",
          "color": "$text"
        },
        {
          "text": "\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "damageReduction",
        "adjustedRadius",
        "ability_power",
        "adjustedDuration"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "damageReduction",
        "adjustedRadius",
        "ability_power",
        "adjustedDuration"
      ]
    },
    "Summon_Eternal_Base": {
      "description": [
        {
          "text": "Beschwört deine ",
          "color": "$text"
        },
        {
          "text": "Ewigen",
          "color": "$eternals"
        },
        {
          "text": "! Diese förmåga erfordert mindestens einen lebenden Ewigen auf einem Ewigen-Podest, sonst passiert nichts.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "eternals",
        "duration"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "eternals",
        "duration"
      ]
    },
    "Empower_Base": {
      "description": [
        {
          "text": "Gibt dir eine Aura der ",
          "color": "$text"
        },
        {
          "text": "Bewegungsgeschwindigkeit",
          "color": "$speed"
        },
        {
          "text": ". Betrifft dich und andere Spieler in ",
          "color": "$text"
        },
        {
          "text": "Reichweite",
          "color": "$radius"
        },
        {
          "text": " während aktiv\n\n◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "speed",
        "adjustedRadius",
        "cooldown",
        "manaCostPerSecond"
      ],
      "next": [
        "speed",
        "adjustedRadius",
        "cooldown",
        "manaCostPerSecond"
      ]
    },
    "Empower_Ice_Armor": {
      "description": [
        {
          "text": "Umhülle dich mit einer Frostbarriere, die jeden Mob, der dich trifft, für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " ",
          "color": "$text"
        },
        {
          "text": "kühlt",
          "color": "$chilled"
        },
        {
          "text": " während aktiv\n\n",
          "color": "$text"
        },
        {
          "text": "◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "chilled",
        "adjustedDuration",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        "chilled",
        "adjustedDuration",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Empower_Slowness_Aura": {
      "description": [
        {
          "text": "Gibt dir eine Aura der Entropie, die mobs in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " um dich ",
          "color": "$text"
        },
        {
          "text": "verlangsamt",
          "color": "$slowness"
        },
        {
          "text": " während aktiv\n\n",
          "color": "$text"
        },
        {
          "text": "◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "adjustedRadius",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        "adjustedRadius",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Taunt_Base": {
      "description": [
        {
          "text": "Verspottet mobs in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " um dich, erzürnt sie gegen dich und macht sie ",
          "color": "$text"
        },
        {
          "text": "verwundbar",
          "color": "$vulnerable"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "Jede ",
          "color": "$text"
        },
        {
          "text": "Stufe Verwundbarkeit",
          "color": "$vulnerable"
        },
        {
          "text": " erhöht den erlittenen skada des mobs um ",
          "color": "$text"
        },
        {
          "text": "10%",
          "color": "$vulnerable"
        },
        {
          "text": ".\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "adjustedDuration",
        "vulnerable"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "adjustedDuration",
        "vulnerable"
      ]
    },
    "Taunt_Repel": {
      "description": [
        {
          "text": "Anstatt mobs zu verspotten, fürchten sie sich nun vor dir in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": ". Ein verängstigter Mob wird ",
          "color": "$text"
        },
        {
          "text": "weggestoßen",
          "color": "$distance"
        },
        {
          "text": " und weigert sich für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": ", dich anzugreifen.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "adjustedDuration",
        "distance"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "adjustedDuration",
        "distance"
      ]
    },
    "Taunt_Charm": {
      "description": [
        {
          "text": "Bezaubert einen ",
          "color": "$text"
        },
        {
          "text": "zufälligen Mob",
          "color": "$maxTargets"
        },
        {
          "text": " in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " um dich, für dich zu kämpfen. Bezauberte mobs verursachen einen ",
          "color": "$text"
        },
        {
          "text": "Prozentsatz deines Angriffsschadens",
          "color": "$damage"
        },
        {
          "text": " und können ",
          "color": "$text"
        },
        {
          "text": "Treffer-Effekte auslösen.",
          "color": "$name"
        },
        {
          "text": " Bezauberte mobs haben auch",
          "color": "$text"
        },
        {
          "text": " erhöhte Geschwindigkeit",
          "color": "$speed"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "adjustedDuration",
        "maxTargets",
        "damage",
        "speed"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedRadius",
        "adjustedDuration",
        "maxTargets",
        "damage",
        "speed"
      ]
    },
    "Totem_Base": {
      "description": [
        {
          "text": "Erschafft ein Totem in deiner Nähe, das alle Spieler in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " pro Sekunde ",
          "color": "$text"
        },
        {
          "text": "heilt",
          "color": "$heal"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius",
        "heal"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius",
        "heal"
      ]
    },
    "Totem_Mana_Regen": {
      "description": [
        {
          "text": "Erschafft ein Totem in deiner Nähe, das das ",
          "color": "$text"
        },
        {
          "text": "Mana",
          "color": "$manaCost"
        },
        {
          "text": " aller Spieler in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " pro Sekunde regeneriert.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius",
        "manaRegen"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius",
        "manaRegen"
      ]
    },
    "Totem_Mob_Damage": {
      "description": [
        {
          "text": "Erschafft ein Totem in deiner Nähe, das mit einer ",
          "color": "$text"
        },
        {
          "text": "Verzögerung",
          "color": "$delay"
        },
        {
          "text": " einen geringen Prozentsatz deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " an allen mobs in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " verursacht. Diese Treffer wenden alle deine ",
          "color": "$text"
        },
        {
          "text": "Treffer-Effekte",
          "color": "$name"
        },
        {
          "text": " an, mit Ausnahme von Glükstreffer",
          "color": "$text"
        },
        {
          "text": ".\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius",
        "ability_power",
        "delay"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius",
        "ability_power",
        "delay"
      ]
    },
    "Totem_Player_Damage": {
      "description": [
        {
          "text": "Erschafft ein Totem in deiner Nähe, das den ",
          "color": "$text"
        },
        {
          "text": "physischen skada",
          "color": "$damage"
        },
        {
          "text": " aller Spieler in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " erhöht.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius",
        "damage"
      ],
      "next": [
        "cooldown",
        "manaCost",
        "adjustedDuration",
        "adjustedRadius",
        "damage"
      ]
    },
    "Vein_Miner_Base": {
      "description": [
        {
          "text": "Erlaubt dir, mehrere ",
          "color": "$text"
        },
        {
          "text": "Blöcke",
          "color": "$blocks"
        },
        {
          "text": " auf einmal abzubauen!\n\n",
          "color": "$text"
        },
        {
          "text": "● Halte-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "blocks"
      ],
      "next": [
        "blocks"
      ]
    },
    "Vein_Miner_Durability": {
      "description": [
        {
          "text": "Ändert den Aderabbau, sodass eine Chance besteht, ",
          "color": "$text"
        },
        {
          "text": "Haltbarkeitsschaden",
          "color": "$unbreaking"
        },
        {
          "text": " beim Abbauen zu ignorieren. Allerdings wird die Anzahl der",
          "color": "$text"
        },
        {
          "text": " abgebauten Blöcke",
          "color": "$blocks"
        },
        {
          "text": " verringert.\n\n",
          "color": "$text"
        },
        {
          "text": "● Halte-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "blocks",
        "unbreaking"
      ],
      "next": [
        "blocks",
        "unbreaking"
      ]
    },
    "Vein_Miner_Fortune": {
      "description": [
        {
          "text": "Ändert den Aderabbau, sodass eine Stufe ",
          "color": "$text"
        },
        {
          "text": "Glück",
          "color": "$fortune"
        },
        {
          "text": " beim Abbauen hinzugefügt wird. Allerdings wird die Anzahl der",
          "color": "$text"
        },
        {
          "text": " abgebauten Blöcke",
          "color": "$blocks"
        },
        {
          "text": " verringert.\n\n",
          "color": "$text"
        },
        {
          "text": "● Halte-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "blocks",
        "fortune"
      ],
      "next": [
        "blocks",
        "fortune"
      ]
    },
    "Vein_Miner_Void": {
      "description": [
        {
          "text": "Ändert den Aderabbau, sodass abgebaute Blöcke ",
          "color": "$text"
        },
        {
          "text": "innerhalb eines Gewölbes",
          "color": "$chance"
        },
        {
          "text": " vernichtet werden, mit Ausnahme von Gewölbe-Erzen. Allerdings wird die Anzahl der",
          "color": "$text"
        },
        {
          "text": " abgebauten Blöcke",
          "color": "$blocks"
        },
        {
          "text": " verringert.\n\n",
          "color": "$text"
        },
        {
          "text": "● Halte-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "blocks"
      ],
      "next": [
        "blocks"
      ]
    },
    "Javelin_Base": {
      "description": [
        {
          "text": "Beschwöre einen magischen Speer, um Feinde aus der Ferne zu treffen\n\n",
          "color": "$text"
        },
        {
          "text": "Orsakar eine Menge an ",
          "color": "$text"
        },
        {
          "text": "skada",
          "color": "$damage"
        },
        {
          "text": " basierend auf deinem Waffenschaden und ",
          "color": "$text"
        },
        {
          "text": "stößt mobs zurück",
          "color": "$knockback"
        },
        {
          "text": " beim Aufprall\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "knockback",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "damage",
        "knockback",
        "cooldown",
        "manaCost"
      ]
    },
    "Javelin_Piercing": {
      "description": [
        {
          "text": "Beschwöre einen magischen Speer, um Feinde aus der Ferne zu treffen\n\n",
          "color": "$text"
        },
        {
          "text": "Orsakar eine Menge an ",
          "color": "$text"
        },
        {
          "text": "skada",
          "color": "$damage"
        },
        {
          "text": " basierend auf deinem Waffenschaden und ",
          "color": "$text"
        },
        {
          "text": "durchbohrt eine Anzahl von mobs",
          "color": "$piercing"
        },
        {
          "text": " beim Aufprall\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "piercing",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "damage",
        "piercing",
        "cooldown",
        "manaCost"
      ]
    },
    "Javelin_Scatter": {
      "description": [
        {
          "text": "Beschwöre einen magischen Speer, um Feinde aus der Ferne zu treffen\n\n",
          "color": "$text"
        },
        {
          "text": "Orsakar eine Menge an ",
          "color": "$text"
        },
        {
          "text": "skada",
          "color": "$damage"
        },
        {
          "text": " basierend auf deinem Waffenschaden und ",
          "color": "$text"
        },
        {
          "text": "streut eine Anzahl von Speeren",
          "color": "$numberOfJavelins"
        },
        {
          "text": " beim Aufprall, die ",
          "color": "$text"
        },
        {
          "text": "mehrfach abprallen\n\n",
          "color": "$numberOfBounces"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "numberOfJavelins",
        "numberOfBounces",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "damage",
        "numberOfJavelins",
        "numberOfBounces",
        "cooldown",
        "manaCost"
      ]
    },
    "Javelin_Sight": {
      "description": [
        {
          "text": "Schieße einen magischen ",
          "color": "$text"
        },
        {
          "text": "Speer",
          "color": "$qhighlight"
        },
        {
          "text": ", der beim Aufprall die Umgebung in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " scannt und alle ",
          "color": "$text"
        },
        {
          "text": "Truhen",
          "color": "$qhighlight"
        },
        {
          "text": " und ",
          "color": "$text"
        },
        {
          "text": "mobs",
          "color": "$qhighlight"
        },
        {
          "text": " für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet aufdeckt\n\n",
          "color": "$duration"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "adjustedRadius",
        "adjustedDuration",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "adjustedRadius",
        "adjustedDuration",
        "cooldown",
        "manaCost"
      ]
    },
    "Smite_Base": {
      "description": [
        {
          "text": "Während aktiv wird ",
          "color": "$text"
        },
        {
          "text": "Zerschmettern",
          "color": "$name"
        },
        {
          "text": " ",
          "color": "$text"
        },
        {
          "text": "periodisch",
          "color": "$damageInterval"
        },
        {
          "text": " einen Mob in ",
          "color": "$text"
        },
        {
          "text": "Reichweite",
          "color": "$radius"
        },
        {
          "text": " treffen und einen zufälligen Prozentsatz deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " verursachen, und alle ",
          "color": "$text"
        },
        {
          "text": "Treffer-Modifikatoren",
          "color": "$name"
        },
        {
          "text": " auf das Ziel übertragen, mit Ausnahme von Glükstreffer.",
          "color": "$text"
        },
        {
          "text": "\n\n◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "abilityRange",
        "damageInterval",
        "adjustedRadius",
        "additionalManaPerBolt",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        "abilityRange",
        "damageInterval",
        "adjustedRadius",
        "additionalManaPerBolt",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Smite_Thunderstorm": {
      "description": [
        {
          "text": "Während aktiv lässt ",
          "color": "$text"
        },
        {
          "text": "Zerschmettern Gewitter",
          "color": "$name"
        },
        {
          "text": " ",
          "color": "$text"
        },
        {
          "text": "Blitze herabregnen",
          "color": "$damageInterval"
        },
        {
          "text": ", die mobs in einer ",
          "color": "$text"
        },
        {
          "text": "Reichweite",
          "color": "$radius"
        },
        {
          "text": " treffen und einen zufälligen Prozentsatz deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " verursachen.",
          "color": "$text"
        },
        {
          "text": "\n\n◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "abilityRange",
        "damageInterval",
        "adjustedRadius",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        "abilityRange",
        "damageInterval",
        "adjustedRadius",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Smite_Archon": {
      "description": [
        {
          "text": "Während aktiv verwandelt ",
          "color": "$text"
        },
        {
          "text": "Zerschmettern Erzengel",
          "color": "$name"
        },
        {
          "text": " dich in einen Funken. Jeder Mob, den du physisch berührst, wird mit einem zufälligen Prozentsatz deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " getroffen.",
          "color": "$text"
        },
        {
          "text": "\n\n◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "abilityRange",
        "additionalManaPerBolt",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        "abilityRange",
        "additionalManaPerBolt",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Shell_Base": {
      "description": [
        {
          "text": "Während aktiv gibt dir ",
          "color": "$text"
        },
        {
          "text": "Panzer",
          "color": "$name"
        },
        {
          "text": " gehärtete Haut, die eine ",
          "color": "$text"
        },
        {
          "text": "Chance hat, mobs zu betäuben",
          "color": "$chance"
        },
        {
          "text": ", wenn du getroffen wirst.",
          "color": "$text"
        },
        {
          "text": "\n\n◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "stunChance",
        "manaCostPerSecond",
        "additionalManaPerHit",
        "cooldown"
      ],
      "next": [
        "stunChance",
        "manaCostPerSecond",
        "additionalManaPerHit",
        "cooldown"
      ]
    },
    "Shell_Porcupine": {
      "description": [
        {
          "text": "Während aktiv erhöht ",
          "color": "$text"
        },
        {
          "text": "Stachelschwein",
          "color": "$name"
        },
        {
          "text": " deinen",
          "color": "$text"
        },
        {
          "text": " Dornenschaden",
          "color": "$damage"
        },
        {
          "text": ".",
          "color": "$text"
        },
        {
          "text": "\n\n◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "additionalThornsDamage",
        "manaCostPerSecond",
        "cooldown"
      ],
      "next": [
        "additionalThornsDamage",
        "manaCostPerSecond",
        "cooldown"
      ]
    },
    "Shell_Quill": {
      "description": [
        {
          "text": "Während aktiv erhöht ",
          "color": "$text"
        },
        {
          "text": "Federkiel",
          "color": "$name"
        },
        {
          "text": " deinen",
          "color": "$text"
        },
        {
          "text": " Dornenschaden",
          "color": "$damage"
        },
        {
          "text": " und",
          "color": "$text"
        },
        {
          "text": " verkettet deine Dornen",
          "color": "$chains"
        },
        {
          "text": ", um zusätzliche Ziele zu treffen.",
          "color": "$text"
        },
        {
          "text": "\n\n◐ Umschalt-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "additionalThornsDamage",
        "quillCount",
        "manaCostPerSecond",
        "additionalManaPerHit",
        "cooldown"
      ],
      "next": [
        "additionalThornsDamage",
        "quillCount",
        "manaCostPerSecond",
        "additionalManaPerHit",
        "cooldown"
      ]
    },
    "Fireball_Base": {
      "description": [
        {
          "text": "Beschwöre einen magischen Feuerball, um Feinde aus der Ferne zu treffen\n\n",
          "color": "$text"
        },
        {
          "text": "Orsakar eine Menge an ",
          "color": "$text"
        },
        {
          "text": "skada",
          "color": "$ability_power"
        },
        {
          "text": " basierend auf deiner förmågaskraft.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "adjustedRadius",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "ability_power",
        "adjustedRadius",
        "cooldown",
        "manaCost"
      ]
    },
    "Fireball_Volley": {
      "description": [
        {
          "text": "Beschwöre einen magischen springenden Feuerball, der mobs auf seinem Weg ",
          "color": "$text"
        },
        {
          "text": "versengt",
          "color": "$ability_power"
        },
        {
          "text": " und eine Menge an ",
          "color": "$text"
        },
        {
          "text": "skada",
          "color": "$ability_power"
        },
        {
          "text": " basierend auf deiner förmågaskraft verursacht.\nNach einer ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " explodiert er in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " und verursacht vollen skada.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "adjustedRadius",
        "duration",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "ability_power",
        "adjustedRadius",
        "duration",
        "cooldown",
        "manaCost"
      ]
    },
    "Fireball_Fireshot": {
      "description": [
        {
          "text": "Beschwöre einen kleinen magischen Feuerschuss, um mobs aus der Ferne zu treffen\n\n",
          "color": "$text"
        },
        {
          "text": "Orsakar eine Menge an ",
          "color": "$text"
        },
        {
          "text": "skada",
          "color": "$ability_power"
        },
        {
          "text": " basierend auf deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " und überträgt alle deine ",
          "color": "$text"
        },
        {
          "text": "Treffer-Effekte",
          "color": "$name"
        },
        {
          "text": " mit Ausnahme von Glükstreffer.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "ability_power",
        "cooldown",
        "manaCost"
      ]
    },
    "Storm_Arrow_Base": {
      "description": [
        {
          "text": "Schieße einen Pfeil, der beim Aufprall einen Sturm erzeugt\n\n",
          "color": "$text"
        },
        {
          "text": "Orsakar eine zufällige Menge an ",
          "color": "$text"
        },
        {
          "text": "skada",
          "color": "$ability_power"
        },
        {
          "text": " basierend auf deiner förmågaskraft. Die Sturmwolke bleibt für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " und ",
          "color": "$text"
        },
        {
          "text": "schlägt",
          "color": "$duration"
        },
        {
          "text": " in regelmäßigen Abständen ein.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "abilityRange",
        "adjustedRadius",
        "adjustedDuration",
        "stormInterval",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "abilityRange",
        "adjustedRadius",
        "adjustedDuration",
        "stormInterval",
        "cooldown",
        "manaCost"
      ]
    },
    "Storm_Arrow_Blizzard": {
      "description": [
        {
          "text": "Schieße einen Pfeil, der beim Aufprall einen Eissturm erzeugt\n\n",
          "color": "$text"
        },
        {
          "text": "Jeder Eissplitter friert mobs beim Treffen für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet ein.",
          "color": "$duration"
        },
        {
          "text": " Hat auch eine ",
          "color": "$text"
        },
        {
          "text": "Chance",
          "color": "$chance"
        },
        {
          "text": ", den Mob für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " mit Frostbiss zu belegen, in regelmäßigen Abständen.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "adjustedRadius",
        "adjustedDuration",
        "stormInterval",
        "slowDuration",
        "frostbiteChance",
        "frostbiteDuration",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "adjustedRadius",
        "adjustedDuration",
        "stormInterval",
        "slowDuration",
        "frostbiteChance",
        "frostbiteDuration",
        "cooldown",
        "manaCost"
      ]
    },
    "Battle_Cry_Base": {
      "description": [
        {
          "text": "Entziehe die Essenz der mobs um dich herum und sammle ",
          "color": "$text"
        },
        {
          "text": "Schlachtruf-Stapel",
          "color": "$maxStacks"
        },
        {
          "text": " und setze eine ",
          "color": "$text"
        },
        {
          "text": "Menge",
          "color": "$stacksUsedPerHit"
        },
        {
          "text": " an Stapeln frei, die dir ",
          "color": "$text"
        },
        {
          "text": "zusätzlichen Angriffsschaden",
          "color": "$damage"
        },
        {
          "text": " bei deinem nächsten direkten Treffer geben.\nDie Stapel verfallen nach einer ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": ", wenn sie nicht verwendet werden.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "adjustedRadius",
        "adjustedDuration",
        "attackDamagePerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "adjustedRadius",
        "adjustedDuration",
        "attackDamagePerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ]
    },
    "Battle_Cry_Spectral_Strike": {
      "description": [
        {
          "text": "Entziehe die Essenz der mobs um dich herum und sammle ",
          "color": "$text"
        },
        {
          "text": "Schlachtruf-Stapel",
          "color": "$maxStacks"
        },
        {
          "text": " und setze eine ",
          "color": "$text"
        },
        {
          "text": "Menge",
          "color": "$stacksUsedPerHit"
        },
        {
          "text": " an Stapeln frei, die ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$abilityPowerPerStack"
        },
        {
          "text": " als skada bei deinem nächsten direkten Treffer hinzufügen.\nDie Stapel verfallen nach einer ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": ", wenn sie nicht verwendet werden.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "adjustedRadius",
        "adjustedDuration",
        "abilityPowerPerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "adjustedRadius",
        "adjustedDuration",
        "abilityPowerPerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ]
    },
    "Battle_Cry_Lucky_Strike": {
      "description": [
        {
          "text": "Entziehe die Essenz der mobs um dich herum und sammle ",
          "color": "$text"
        },
        {
          "text": "Schlachtruf-Stapel",
          "color": "$maxStacks"
        },
        {
          "text": " und setze eine ",
          "color": "$text"
        },
        {
          "text": "Menge",
          "color": "$stacksUsedPerHit"
        },
        {
          "text": " an Stapeln frei, die dir ",
          "color": "$text"
        },
        {
          "text": "zusätzliche Glückstreffer-Chance",
          "color": "$luckyHit"
        },
        {
          "text": " bei deinem nächsten direkten Treffer geben.\nDie Stapel verfallen nach einer ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": ", wenn sie nicht verwendet werden.\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "adjustedRadius",
        "adjustedDuration",
        "luckyHitPerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "adjustedRadius",
        "adjustedDuration",
        "luckyHitPerStack",
        "maxStacks",
        "stacksUsedPerHit",
        "cooldown",
        "manaCost"
      ]
    },
    "Ice_Bolt_Base": {
      "description": [
        {
          "text": "Beschwöre einen kleinen Eisbolzen, der ",
          "color": "$text"
        },
        {
          "text": "festen skada",
          "color": "$damage"
        },
        {
          "text": " verursacht und getroffene mobs für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " ",
          "color": "$text"
        },
        {
          "text": "kühlt",
          "color": "$chilled"
        },
        {
          "text": ".",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "setDamage",
        "throwPower",
        "adjustedDuration",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "setDamage",
        "throwPower",
        "adjustedDuration",
        "cooldown",
        "manaCost"
      ]
    },
    "Ice_Bolt_Blast": {
      "description": [
        {
          "text": "Beschwöre eine große Gletscherexplosion, die beim Aufprall explodiert, mobs in ihrem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " ",
          "color": "$text"
        },
        {
          "text": "kühlt",
          "color": "$chilled"
        },
        {
          "text": " und möglicherweise in ",
          "color": "$text"
        },
        {
          "text": "Eisgefängnissen",
          "color": "$maxGlacialPrison"
        },
        {
          "text": " einschließt, für eine ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " ",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "throwPower",
        "adjustedDuration",
        "adjustedRadius",
        "glacialChance",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "throwPower",
        "adjustedDuration",
        "adjustedRadius",
        "glacialChance",
        "cooldown",
        "manaCost"
      ]
    },
    "Arcane_Base": {
      "description": [
        {
          "text": "Kanalisiere einen magischen Strahl, um mobs schnell zu schmelzen, indem du alle halbe Sekunde einen Prozentsatz deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " in seiner ",
          "color": "$text"
        },
        {
          "text": "distans",
          "color": "$distance"
        },
        {
          "text": " verursachst.\n\nArkan verbraucht die ",
          "color": "$text"
        },
        {
          "text": "Manakosten",
          "color": "$manaCost"
        },
        {
          "text": " pro Sekunde während der Kanalisierung.",
          "color": "$text"
        },
        {
          "text": "\n\n● Halte-förmåga",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "distance",
        "manaCost"
      ],
      "next": [
        "ability_power",
        "distance",
        "manaCost"
      ]
    },
    "Arcane_Rail": {
      "description": [
        {
          "text": "Beschwöre eine magische Arkane Schiene, um einen einzelnen Mob mit unglaublicher Kraft zu treffen",
          "color": "$text"
        },
        {
          "text": ", die einen Prozentsatz deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " als skada verursacht und ",
          "color": "$text"
        },
        {
          "text": "Treffer-Effekte",
          "color": "$name"
        },
        {
          "text": " wie ",
          "color": "$text"
        },
        {
          "text": "Wolken",
          "color": "$name"
        },
        {
          "text": " und ",
          "color": "$text"
        },
        {
          "text": "Verkettung",
          "color": "$chaining"
        },
        {
          "text": " auslöst\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "abilityRange",
        "cooldown",
        "manaCost"
      ],
      "next": [
        "abilityRange",
        "cooldown",
        "manaCost"
      ]
    },
    "Earthquake_Base": {
      "description": [
        {
          "text": "Rufe eine massive Druckwelle an deinem Standort hervor, die skada basierend auf deinem ",
          "color": "$text"
        },
        {
          "text": "Angriffsschaden",
          "color": "$damage"
        },
        {
          "text": " verursacht und feindliche mobs in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " ",
          "color": "$text"
        },
        {
          "text": "zurückstößt",
          "color": "$knockback"
        },
        {
          "text": " nach einer ",
          "color": "$text"
        },
        {
          "text": "Verzögerung.\nDer verursachte skada nimmt ab, je weiter die mobs vom Zentrum entfernt getroffen werden.",
          "color": "$delay"
        },
        {
          "text": "\n\nErdbeben hat auch eine Chance, Blöcke auf seinem Weg zu zerstören.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "knockback",
        "adjustedRadius",
        "delay",
        "manaCost",
        "cooldown"
      ],
      "next": [
        "damage",
        "knockback",
        "adjustedRadius",
        "delay",
        "manaCost",
        "cooldown"
      ]
    },
    "Implode_Life_Tap": {
      "description": [
        {
          "text": "Entziehe 80% deiner ",
          "color": "$text"
        },
        {
          "text": "verbleibenden Gesundheit",
          "color": "$health"
        },
        {
          "text": " und verursache skada pro ",
          "color": "$text"
        },
        {
          "text": "entzogenem Trefferpunkt",
          "color": "$damage"
        },
        {
          "text": " an allen mobs in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " um dich herum.\n\n",
          "color": "$text"
        },
        {
          "text": "Hinweis: 1 Herz entspricht 2 hälsa.",
          "color": "$darkgray"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "adjustedRadius",
        "damagePerHealth",
        "cooldown"
      ],
      "next": [
        "adjustedRadius",
        "damagePerHealth",
        "cooldown"
      ]
    },
    "Chain_Lightning_Base": {
      "description": [
        {
          "text": "Beschwöre einen Blitzpfeil, der beim Aufprall einen ",
          "color": "$text"
        },
        {
          "text": "Blitzschlag",
          "color": "$name"
        },
        {
          "text": " auslöst, der ",
          "color": "$text"
        },
        {
          "text": "Blitzschaden",
          "color": "$lightning"
        },
        {
          "text": " basierend auf deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " verursacht und sich auf mobs in einer ",
          "color": "$text"
        },
        {
          "text": "Reichweite",
          "color": "$range"
        },
        {
          "text": " um den Aufprallpunkt ausbreitet.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "abilityRange",
        "distance",
        "chainRange",
        "manaCost",
        "cooldown"
      ],
      "next": [
        "abilityRange",
        "distance",
        "chainRange",
        "manaCost",
        "cooldown"
      ]
    },
    "Chain_Lightning_Orbs": {
      "description": [
        {
          "text": "Beschwört einen mächtigen ",
          "color": "$text"
        },
        {
          "text": "Blitzball",
          "color": "$name"
        },
        {
          "text": ", der langsam reist, deinem Fadenkreuz folgt und jeden getroffenen Mob mit ",
          "color": "$text"
        },
        {
          "text": "Blitzschaden",
          "color": "$lightning"
        },
        {
          "text": " basierend auf deiner ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": " trifft.",
          "color": "$text"
        },
        {
          "text": "\n\n✴ Wirk-förmåga ",
          "color": "$castType"
        }
      ],
      "current": [
        "abilityRange",
        "adjustedDuration",
        "manaCost",
        "cooldown"
      ],
      "next": [
        "abilityRange",
        "adjustedDuration",
        "manaCost",
        "cooldown"
      ]
    },
    "Grenade_Base": {
      "description": [
        {
          "text": "Wirf einen mysteriösen, mächtigen ",
          "color": "$text"
        },
        {
          "text": "Chaoswürfel",
          "color": "$qhighlight"
        },
        {
          "text": ", der nach kurzer Zeit explodiert und ",
          "color": "$text"
        },
        {
          "text": "Angriffsschaden",
          "color": "$damage"
        },
        {
          "text": "-skalierten skada in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " verursacht.",
          "color": "$text"
        },
        {
          "text": "\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga",
          "color": "$castType"
        }
      ],
      "current": [
        "damage",
        "adjustedRadius",
        "manaCost",
        "cooldown"
      ],
      "next": [
        "damage",
        "adjustedRadius",
        "manaCost",
        "cooldown"
      ]
    },
    "Toxic_Grenade": {
      "description": [
        {
          "text": "Wirf eine ",
          "color": "$text"
        },
        {
          "text": "giftige",
          "color": "$poison"
        },
        {
          "text": ", mit ",
          "color": "$text"
        },
        {
          "text": "Gift",
          "color": "$poison"
        },
        {
          "text": " durchtränkte Phiole, die beim Zerbrechen in eine ",
          "color": "$text"
        },
        {
          "text": "Giftwolke",
          "color": "$poison"
        },
        {
          "text": " explodiert und ",
          "color": "$text"
        },
        {
          "text": "förmågaskraft",
          "color": "$ability_power"
        },
        {
          "text": "-skalierten skada in einem ",
          "color": "$text"
        },
        {
          "text": "radie",
          "color": "$radius"
        },
        {
          "text": " über eine bestimmte ",
          "color": "$text"
        },
        {
          "text": "varaktighet",
          "color": "$duration"
        },
        {
          "text": " verursacht.",
          "color": "$text"
        },
        {
          "text": "\n\n",
          "color": "$text"
        },
        {
          "text": "✴ Wirk-förmåga",
          "color": "$castType"
        }
      ],
      "current": [
        "ability_power",
        "adjustedRadius",
        "adjustedDuration",
        "manaCost",
        "cooldown"
      ],
      "next": [
        "ability_power",
        "adjustedRadius",
        "adjustedDuration",
        "manaCost",
        "cooldown"
      ]
    }
  }
}